Project CARS( PS4 / Xbox One )
http://www.youtube.com/watch?v=FnbH-rihYMEendofvid
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Project CARS (or Community Assisted Racing Simulator) is an upcoming motorsport simulation game developed by the British video game developer Slightly Mad Studios. It is scheduled to be released on 17 March 2015 in the US and 20 March 2015 in Europe for Microsoft Windows, PlayStation 4, and Xbox One, while the Wii U and SteamOS/Linux version have been delayed to later in 2015. Project CARS was originally also due for release on the PlayStation 3 and Xbox 360 but it was later announced that these versions had been cancelled. Funding for the game was raised by the community and the developers themselves, without the financial aid of a traditional publisher. Through the purchase of Tool Packs players could contribute to development in roles including content creation, QA, and marketing media. Members gain special perks, depending on their purchased tool pack. Members will receive a share of game sales profits generated within the first 3 years after launch as compensation for their efforts, to be paid quarterly.
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Project CARS (or Community Assisted Racing Simulator) is an upcoming motorsport simulation game developed by the British video game developer Slightly Mad Studios. It is scheduled to be released on 17 March 2015 in the US and 20 March 2015 in Europe for Microsoft Windows, PlayStation 4, and Xbox One, while the Wii U and SteamOS/Linux version have been delayed to later in 2015. Project CARS was originally also due for release on the PlayStation 3 and Xbox 360 but it was later announced that these versions had been cancelled. Funding for the game was raised by the community and the developers themselves, without the financial aid of a traditional publisher. Through the purchase of Tool Packs players could contribute to development in roles including content creation, QA, and marketing media. Members gain special perks, depending on their purchased tool pack. Members will receive a share of game sales profits generated within the first 3 years after launch as compensation for their efforts, to be paid quarterly.
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